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Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Sunday, November 7, 2010

Play Game on Multi-Touch Big Screen by Illusion Labs!

Multi Touch Screen 
You should have know that Apple has nearly launched it's Mac Book Air. And that's a great ever note book Computer. It's main feature is Multi touch Track-pad. Apple Mac Book Air is the first note book that has Multi touch track-pad. with that you can use your all fingers to operate only mouse pad.


In a world first, Illusion Labs shows off their commercial games running on a big screen multi-touch table. In this video we show our games on a platform by Touchtech in cooperation with Crowd. The games run on any multi-touch hardware, including mobile devices, multi-touch laptops and large window displays.


Before I start talking about Games on multi touch screen, Let me show you the Biggest Multi Touch screen ever you have seen. this is not for laptop or computer or phone, but this is for BAR. yes, this is called iBar in which this sreen has been used.This is the surface of an interactive, 10 meter long bar. Every glass, cup, cellphone, car key, businesscard or even fingers will be recognized. check out this video for that:


And Now I am going to talk about Illusion Labs that has brought to us Multi-Touch Gaming To The Big Screen. The smash hit games Touchgrind and Sway have previously proven themselves in a smaller format on the iPhone with hundreds of thousands copies sold.

check out this video of Multi touch screen:





See what Carl Loodberg, CEO at Illusion Labs says “Multi-touch adds a whole new dimension to gaming when used properly. Our focus at Illusion Labs is creating innovative games and applications with novel interaction that will WOW the audience”.


Let me show you that which games are launched on multi touch screen.





Touchgrind HD

The two player split screen
 mode lets users play 
against a friend on the same device



Sway

Swing and sway through
 beautiful worlds using 
finger gestures to
 control your friends' 
little grabby hands.



Labyrinth

Labyrinth is the iPhone/Android 
version of the classic game 
where you control a steel ball 
by tilting a wooden labyrinth.



Labyrinth 2 HD

Tailored perfectly for t
he large 9.7 Inch iPad 
screen and supports 
hundreds of thousands of levels.



Labyrinth 2

Features a whole lot 
of new game elements,
 level editor, top lists,
 four player multiplayer, and more!

Sunday, September 12, 2010

Want to print in 3 dimensions?

  • The process is similar to an inkjet printer, however, the "ink" is powder and a bonding agent.
 
  •  Printing in layers, the machine builds up the object in three dimensions.

 Some of the gadgets engineers come up with are just cool. We’re going to check out one of them. Printing in three-dimensions. Today, on Engineering Works!

 
Most of us have home computers these days, and they’re all connected to desktop printers. Hit the print key and out comes that report you needed for work or a barbecue sauce recipe from the web. Easy.

 
That was then. "Now, a new kind of printer is taking printing into three-dimensions, not just flat on a piece of paper. These printers print out solid objects, usually in plastic. There aren’t many of the printers around yet. Technology geeks and hobbyists own most of them. They use them to make stuff like jewelry, toys, tools or kitchen appliances."

Tonight Show host and classic car collector Jay Leno even has one. His mechanics use it to print out car parts that they can’t buy any longer. They send the plastic models to machine shops to get real metal parts made, cheaper and faster than custom-designed parts.

 
The 3-D printers are starting to catch on. You can buy them in some electronics stores or directly from the manufacturers. Prices run from $750 for a desktop kit model to $27,000 for Leno’s refrigerator-sized unit. So far, it’s definitely a niche device, but enthusiasts are sure that someday we’ll be printing out things we need, not just fun stuff.

 
We can’t print out a ride home, but we’re still done. See you next time.

Engineering Works! is made possible by Texas A&M Engineering and produced by KAMU-FM in College Station. Learn more about engineering. Visit us on the World Wide Web. http://engineeringworks.tamu.edu    

Friday, September 10, 2010

new phone with new technology: HTC Touch Pro 2


With every new product that HTC launches in the market, it is increasing its stronghold in the market of phones. HTC has always catered to a large client base and there is a phone for every kind of user, from the Multimedia to the Business, you name it and they have it. Well unveiling the latest in this series is the HTC Touch Pro2. Well all of us remember when HTC took the market with a storm when the HTC touch procame out. Well the HTC Touch Pro2 has had a better response. The philosophy behind the product is that business is based on communication and this power packed device has more than just the goods to give the right boost to your business.

It has the much useful QWERTY keyboard that slides out and has spacious keys, the screen can be tilted to the right degree in order to provide you the clearest viewing experience, the screen is touch sensitive and 3.6 inch diagonally, and other features like zoom bar to zoom in and zoom out of pictures with efficiency and ease. Like the other phones, this one too has the Windows Mobile Platform and weighs less than 180 grams including the battery. It is just the phone you had been waiting for.

Thursday, September 9, 2010

news about apple: Apple bows to pressure, makes nice with developers


Apple's battle with developers might be heading toward a truce.
The company plans to allow developers to create applications with just about any tool they want. It will also publish its App Store Review Guidelines.
The changes could also mark a shift in Apple's contentious relationships with both Google and Adobe Systems.



Saying that it has "taken [developer] feedback to heart," Apple has decided to relax "restrictions we put in place earlier this year" on the company's iOS Developer Program license. Going forward, developers can use any development tool they want to build iOS apps, "as long as the resulting apps do not download any code."
In a statement issued Thursday morning, Apple explicitly mentions that the changed portions of its developer license are sections 3.3.1, 3.3.2, and 3.3.9. Section 3.3.1 said prior to the change that "applications may only use documented APIs in the manner prescribed by Apple and must not use or call any private APIs." It also required all apps to be originally written in Objective-C, C, C++, or JavaScript, dealing a blow to Adobe's Creative Suite 5 platform.


Section 3.3.2 required that no application "launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs, or otherwise."
Section 3.3.9 put the squeeze on Google's AdMob by limiting an application's ability to "collect, use, or disclose to any third party, user or device data without prior user consent." Advertisers could share user data only if "the collection, use or disclosure is for the purpose of serving advertising to your application."
In addition, Apple said Thursday that it plans to publish its App Store Review Guidelines "to help developers understand how we review submitted apps." The company said that it's publishing the guidelines in an effort to be "more transparent."
Apple's decision to post review guidelines has been a long time coming. For years, the company has been approving certain apps, while not allowing others into its App Store without, according to the developers, adequate explanation. Until now, Apple has been firm in its stance.
Earlier this year, Apple updated its iOS 4 SDK with provisions that prevented developers from using tools such as Adobe Creative Suite 5 to port applications to the iPhone. Now, those tools can be used, as long as code isn't downloaded.

Tuesday, September 7, 2010

Can you fold your mobile? : New Triple fold screen mobile phone

New Triple fold screen mobile phone




Big screen is always in demand in the mobile phone. Because big screen give you an option to see photos and videos clearly. Now this mobile phone is coming with the folded screens. You can unfold these screen three times and as a result you can see wide and attractive screens.






Thursday, August 26, 2010

10 new technologies that will revolutionise your life !

Staying up to date with everything that's going on in PCs and tech is almost impossible, so these are the ten technologies that you should be most aware of, as they're the ones that'll make the biggest difference to your life.
1. 3D gaming
The fact that to get any kind of 3D image from a 2D screen means wearing a pair of sunglasses or worse means that three dimensional gaming isn't quite as convincing as multitouch and natural user interfaces, even though the two have been commoditised at almost the same time.
An Acer Aspire 5738 laptop with a 3D display costs about £550 at the moment, not bad for something with cutting edge technology that adds depth to any DirectX 9 game. The screen is of the polarised filter type, which is the new norm for extra dimensions.


Instead of using coloured filters splitting an image into two – one for each eye – the vertical pixel columns are alternated between left image and right image and shone through a piece of polarised glass. A pair of dark glasses with oppositely polarised lenses ensures that only one image is seen by each eye. The difference to a game is tangible too, something like WoW runs and looks incredible on the low-end graphics hardware.
It's over in TV land that the real push for 3D is happening, though, as LCD suppliers ask us to upgrade again to watch hyper-real cinema in the lounge. Compared to the other technologies we've talked about here, though, 3D requires a lot of effort on behalf of the watcher (those pesky glasses) and most of us are very lazy; hence the ubiquity of MP3 and standard definition movies, while Blu-ray and higher resolution sound standards continue to flounder. We value ease of use over quality every time.

In its favour, 3D doesn't actually require any work on behalf of games developers or publishers, as the stereoscopic image is created at the driver level. On the other hand, that means there's no massive push by the people who make and sell games to encourage us to adopt it.
2. Streaming games
The advancements in superfast broadband hasn't just helped the cause of downloadable games. It will also have no some small impact on the future of streaming games over broadband, or at least that's the theory.
There are several companies pursuing and a significant amount of money invested in the idea that one day, your precious PC will be almost entirely redundant as a games machine.
The concept is simple: all the game's data is hosted on a central server and all you will have to do is receive the display and send back input commands. It's a little like the technology used for MMORPGs, except that the rendering engine isn't on your PC, it's actually in the same server farm as the core intelligence.
This idea was actually mooted some years ago with the Phantom console, which never made it to the stores. It's looking unlikely that OnLive (www. onlive.com), Gaikai and Microsoft's own streaming project will end up as vapourware though, despite the obvious concerns about input lag: the delay that occurs every time you press a key. The signal has to travel hundreds of miles before a character even moves.
Proponents say that even twitch gaming FPS games are possible but we're a little more sceptical. There's another reason that at least one of these services will be properly launched soon, and that's vested interest by games publishers.
Because no content is stored on your machine, of course, it's impossible to pirate a streamed game, which is obviously an attractive proposition for them. In the immediate future, though, it is more likely to be a technology that runs like games such as Quake Live, which use a combination of some local processing power and some server-based cycles. That's certainly the route Microsoft is taking, and seems more achievable than relying on 'the cloud' at this stage.
3. Six-core processors
You won't have to wait long for this one. Intel's Westmere CPUs may be hanging around with the dregs of processor society at the moment, chucking their chips in with the integrated graphics crowd, but they're about to grow up – and fast.
Sometime over the next few months Intel will go two better than the current line up of quad-core CPUs by launching a six-core version of its high-end Core i7 line. Based on the existing Nehalem architecture, the headline feature is a process shrink down to 32nm, while the rest of the spec sheet remains largely the same. It could be a genuine upgrade.

Games programmers are getting much better at working with multithreaded code so that most major titles, like Empire: Total War and its forthcoming sequel Napoleon, will see a much bigger performance increase when given extra cores to play around in than the often sporadic leaps in frame rate we saw going from two to four cores.
Because the benefits will be in the amount of cores, rather than the speed of things you can do at once, Intel are encouraging some developers to add extra content specifically for people with a six-core CPU. Given the plethora of disappointments we've had lately with almost every technology that's promised to increase our frame rates, we'll reserve judgement until we have one in the office.
The good news is that these hexa-powered processors will fit into most existing X58 motherboards after a simple BIOS flash. The bad news is X58 motherboards are still very expensive too.
4. Wireless power
A few years ago we saw a demonstration by a team at Fulton Innovation of a product called eCoupled. Using the principle of electromagnetic induction, by which an electrical charge can be stimulated in a wire coil by placing another one nearby, the crazy boffins were able to display wireless power transfer.
Despite being high voltage, they said, it was safe, efficient and could be applied to any surface. The demo room consisted of a kitchen without plugs, but full of lights that could be stuck anywhere and a frying pan that heated up just by sitting it on the counter. Put a phone on the same counter and it began charging. Clearly, this was the future.


Fulton are still working on wireless power, but it's a different company that's beat it to the shops, Powermat – and its products are expensive for something that replaces a 50p mains plug.
The good news is that the Wireless Power Consortium are going to be finalising a standard for wireless power called Qi later this year, which should mean prices drop and manufacturers have the confidence to build the technology straight into devices, rather than requiring an adaptor.
If you think that's crazy, though, take a look at Airnergy by RCA. It's a tiny dongle that can turn Wi-Fi signals back into electricity for charging phone batteries and the like.
5. Wireless displays
The last two standards for monitors, HDMI and DisplayPort, didn't exactly have us all rushing out to upgrade our PC screens and graphics cards, so it's a safe bet that DVI will remain the cabled interface of choice for some time to come. What about connecting a monitor to your PC without wires though?
That's something that could be worth shelling out for. Two different technologies were on the show floor at CES, which should be available en masse this year.
The first, WirelessHD is being pushed by the usual line-up of TV and DVD player manufacturers as a replacement for HDMI. It uses a short range, high bandwidth in the Ultra-Wide Band (UWB) spectrum to transmit HD video and audio from a set-top box or media centre to a TV screen.
The idea is nothing new, Philips have had a kit out for a while that does the same thing, but WirelessHD is a proper standard and should ensure maker A's TV works nicely with maker B's Blu-ray machine and so on.
Perhaps more relevant for us, though, is Intel's new Wireless Display, or WiDi. It's designed specifically for laptops in order to remove the hassle of cables when you want to dock them with a proper screen, and like WirelessHD sends the video signal to a receiver box.
Unlike WirelessHD, WiDi can't handle protected content and the like, but it is much simpler since it requires no new hardware inside the laptop. Instead of using a separate transmitter, WiDi is a software layer on top of the existing Wi-Fi chip, so it's much cheaper to produce. Providing there's no latency introduced to the picture refresh rate, this could be a killer.


6. OLED displays
Yeah, we hear you. Another year, another promise that OLED screens are going to take over. Haven't we heard it all before? Except this time it could be true.
Google's Nexus phone has just launched with an OLED screen, and by all accounts it makes the handset almost – say it in hushed tones – more desirable than the iPhone. Brighter colours, sharper resolutions, darker blacks, whiter whites; why is this OLED technology so superior?
Put simply, it's because instead of filtering the light from a white or blue lamp behind the screen, each pixel in an OLED panel produces its own light. You don't have to be an optometrist to see why this is better, but it is much more expensive to produce.
Still, it also means OLED screens are much thinner than backlit ones, for obvious reasons, and while you may not be using an OLED PC monitor by the end of the year there are a lot more laptops with the technology arriving.
7. Superfast broadband
There are two things about broadband you should be concerned about. The first is whether or not the Digital Britain report, with its three strikes policy, outrageous invasion of privacy and extra charging for bandwidth, makes it into law before the general election final hits.
The second is what's going on at your exchange. By early next year, 75 per cent of us should be living in proximity to a telephone exchange that has a fibre optic connection to the internet. It's all part of BT's 21CN project to replace the entire copper telephone and broadband internet infrastructure with a single ethernet-based network fit for the 21st century.

So far, it's been dogged by delays and problems, but it's finally picking up the pace and is being tested by ISPs all over the country. The idea is that it will increase competition for high-speed broadband and bring down access prices, as well as bring services like IPTV – of the sort Virgin customers enjoy – to everyone.

It doesn't just mean better access to large downloadable game files and lower ping times, however. Our biggest hope is that it will eventually encourage telephone companies to do away with the irritating £12 a month line rental charge for a phone we don't actually use.
8. Augmented reality
Actually, we're kidding ourselves with this one. Augmented reality: the ability to overlay information on a live video feed of the world, is very cool, and it's impossible not to love iPhone apps like Yelp that pull in details and distances to the nearest pub or restaurants as you point the camera in their general direction.
Holding your phone three inches in front of your face as you're walking around feels a little too ridiculous to catch on, though. Perhaps it's like handsfree and Bluetooth headsets. Not so long ago people still sniggered if they saw someone using a phone without holding it to their ear, and not so long before that mobile phones themselves were devices for sales dorks.
Augmented reality
In a couple of years time, it may seem the most natural thing in the world to see someone walking around with a phone held at arms length, directing them to food or drink with their own personal dynamic GPS system, or pulling up interesting information about the buildings and people in front of them. Yes, that's right, people.
Twitter 360 is an iPhone app that directs you to geotagged tweeters on your friends list, while TAT (www.tat.se) is working on an Augmented ID program, so if people point a camera at you various bits of information from your social feeds floating around your head. Makes stalking a lot easier then. Scary.
9. Natural user interface
In his CES keynote presentation, Steve Ballmer made several references to the 'Natural User Interface' (NUI), which is a handy catch all to describe all the Wii wand-waving, multitouch point and Project Natal-style aerobics that are catching headlines out there.
The keyboard and mouse is by no means dead, but the sudden flood of cheap laptops and all-in-ones with a built-in, multitouch screen suggests that it won't be long before we'll all have something a little bit different on our desktops.
Over in the US, for example, custom laptop maker IBuyPower has already started selling high-end gaming notebooks with a multitouch screen, and French developer, Eugen Systems has incorporated Win7's multitouch controls into the heart of its forthcoming strategy title R.U.S.E. It's all very exciting, except for one thing.
Multitouch may be native to Win7 and no other operating system, but the implementation is nowhere near as smooth as it is on, say, the iPhone. PCFormat has yet to use a multitouch application on a PC that doesn't suffer from a bit of inaccuracy or sluggishness, and the key to the NUI is in the first word. It has to feel natural, unforced and invisible to the end user. That's what using multitouch on an iPhone is like, and that's what Windows must achieve. If the mouse remains faster and more trusted, that's what people will use.
There are some brilliant ideas out there, though. Project Natal, Microsoft's full body 3D gesture recognition system for Xbox 360, is by far the most ambitious prototype, and we can't wait for a PC hack.
At CES the prototype Light Touch projector, from Light Blue Optics (lightblueoptics.com), was a show stealer. Using a technique called holographic laser projection, this tiny projector turns any 10inch surface – flat or curved - into a sharp multitouch screen.
10. Long-term evolution
The idea of getting high speed, super-reliable mobile broadband from a cell tower to your laptop or phone via WiMAX is not quite dead in the water, but it's certainly in need of a bit of mouth to mouth.
Far from being the 'Next Big Thing' as it was touted a few years back, it's had a painful and traumatic incubation period, which has seen some US carriers begin to adopt it and, in fact, quite a few businesses use it for point to point communications, but public access has dwindled from trial areas to almost nothing.
Partly, this may be because the company which owns the licence to operate WiMAX licences in several cities, Freedom4, was recently bought out and the new owners aren't in any rush to monetise the technology. More likely, it's because the mobile phone companies are happy with the current HSPDA speeds and are betting on an alternative technology, which is known as 4G, or Long Term Evolution (LTE) to supply almost the same amount of bandwidth without completely reworking their networks for WiMAX.
Lucky Scandinavians living in Stockholm or Oslo with a TeliaSonera contract can already sign up for LTE, while O2 is planning on launching a 150Mbps LTE package in the UK some time this year. We don't expect WiMAX to give up without a serious fight, though.
In the US, mobile networks are beginning to fall over because of the volume of 3G traffic running over them, and WiMAX's new architecture could well be a way to increase capacity to cope with demand. In which case, expect to see it begin sprouting up everywhere.
Faster bits and bytes
Rather more prosaic than the technologies listed elsewhere in this article the internals of your PC are also being overhauled by the powers that be. There's a revision to the SATA standard out for disk drives, and USB 3.0 is appearing on motherboards to speed up the default peripheral connection.
They are big steps forward. SATA III doubles the bandwidth available to storage from a theoretical 3Gbps to 6Gbps, while on paper USB 3.0 is a ten-fold increase from 480Mbps to 4.8Gbps for cabled peripherals.
motherboardsMotherboards sporting ports of both flavours are already available from most manufacturers. Although both technologies are much faster than their predecessors, neither is likely to have a huge impact on consumer PCs.
In the world of business where milliseconds are money, the upgrades may mean something, but for the likes of us, compatible drives and peripherals will be a while coming yet.


Japan's latest supermodel--a robot



The new Japanese humanoid robot HRP-4C displays a range of emotions (good luck discerning what they are) during a press conference in suburban Tokyo this week. Naturally, plenty of paparazzi were on hand.
(Credit: AFP Photo/Yoshikazu Tsuno)
She doesn't have the grace of a Cindy Crawford or Elle MacPherson (yet), but a few struts on the catwalk may help HRP-4C loosen up and hit her stride. The walking, talking girlbot will be getting practice soon, as she's set to make her catwalk debut at a Tokyo fashion show next week.
Scientists from Japan's National Institute of Advanced Industrial Science and Technology reportedly designed the 5-foot (ish), dark-haired creation to look like an average Japanese woman between the ages of 19 and 29. Unlike the average Japanese woman, however, HRP-4C has 30 motors in her body that allow her to walk and move its arms (somewhat loudly and awkwardly, if the video below is any indication) and 8 facial motors for blinking, smiling, and expressing emotions akin to anger and surprise.
According to the Associated Press, the robotic framework for the HRP-4C, sans face and other coverings, will sell for about $200,000, and the technology behind it will eventually be made public so people can come up their own moves for the bot.
The government-backed AIST says she's mostly being developed for the entertainment industry--for use in amusement parks, for example, or as an exercise teacher--and is not yet ready to help with daily chores. So unfortunately for those eager to hire HRP-4C as a home or office assistant, for now at least, her main job is to look pretty--or odd, depending on your perspective.

Monday, August 23, 2010

HONDA DEVELOPS A NEW PERSONAL MOBILITY DEVICE – HONDA U3-X

Personal mobility vehicles like this Honda U3-X Personal Mobility Device are going to revolutionize the world and make everyone a lot fatter in the process. These Personal mobility vehicles will possibly be the answer to getting around in situations where you'd usually be walking, but now you'll be gliding around like R2-D2. The Honda U3-X Personal Mobility Device is a tiny, uni-wheeled unit that's built using the same balancing principles of the Honda ASIMO while utilizing the world's first omni-directional driving wheel system. So basically after you sit down on the U3-X, it moves in whatever direction you lean in, while retaining a solid center of balance so you don't fall off. Very Cool!


Humans are getting lazier each day.Just take an example the number of cars on the road in Malaysia. Some people are just too lazy to walk a bit more to take a ride on our public transportation even if they know that it is more cost saving than driving their own car.But wait till you see what Honda had developed.

Behold, the new personal mobility concept called the U3-X. The U3-X is very simillar to the Segway, but it is the first to feature an omni-directional driving wheel system (dubbed Honda Omni Traction Drive System). Combined with Honda’s balance control technology, the device promises to be safe and user friendly.



















The UX-3 works simillarly to a bicycle or unicycle. It will fit between the riders leg and allows them to move forward, backward, side-to-side, and diagonally.To move around, the rider has to lean their body in whichever direction the want to move.





While the U3-X is just a concept, Honda says they will conduct real-world testing to verify the practicality of the device

Sunday, August 22, 2010

Sony 3D Camera



3d camera by sony
The Sony Cyber-Shot DSC-TX9 and DSC-WX5 are touted as the smallest 3D cameras in the world (and they are also affordable). In the past, 3D cameras were only affordable by those in the film industry or contractors who have money to burn. This is now no longer the case. Although these cameras do not support video, they are an amazing advancement of the whole 3D technology industry. They are putting 3D in the hands of consumers. Although getting that perfect 3D shot is not promised as an easy task with these cameras; the ability to do so with an ordinary digital camera device is something that should not be scoffed at.
Of course to take advantage of the 3D imagery that is shot via these cameras will require a 3D television. You also have the option of just shooting your shots with a 2D lens. The cameras have support for the various SD cards available on the market so storage will never be an issue. However, the real selling point for this camera is its capacity to shoot photos in 3D. Now you not only be able to support your memories with photos, but actually get close enough to full immersion in them to almost relive the moments!
layout of camera
Although 3D televisions are expensive, the technology to really utilize them is starting to catch up. It seems like 3D has made a massive jump from expensive fantasy into consumer reality overnight. The technology might have some kinks, but it is to be expected when anything new starts to take hold on the consumer market. I would be surprised if we don’t have affordable 3D video cameras available for consumer use in the next five years at the speed the industry is growing. However, having an affordable camera that takes 3D stills is something I never expected to see so suddenly.(by ram)
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